Posts tagged Crisis

Happy Anniversary, FRP!

In honor of our upcoming anniversary, the members and associates of FRP2 have been hard at work at providing a bunch of new material for you all to play with and enjoy. There’re still some stuff left in the ether, so don’t think we don’t have a few more surprises in store for ya. First up, The Crisis Mod has been updated to version 1.1. Included in this update is map fixes,three new characters, some level updates and changes (Aquaman, penultimate mission, etc.) and a few aesthetic changes. Also up for grabs is several new skopes by Dana which you can find on the skopes page. Rounding out the new stuff, Spotlight on MikeB7 and the release of a new FX Pack, PFX 1.2, are up in their respective areas.

As an aside, our thanks goes out to John Jr. for providing a Legion of Superheroes update, which is unofficially part of our Anniversary extravaganza. :P

The Road to Crisis: Aftermath

The journey to Crisis might have been completed, but this modder still had a few stories left in him to tell. Crisis presented a great opportunity to have the DC and Marvel universes intertwine once more, but instead of losing focus on the heroes and having the villains drive the plot, the aftermaths brought attention to individual teams and characters back into the forefront. Of course, it was very important to me that I got around to tying up a few loose ends, and if I had to use Claremont’s Exiles to do so, then so be it.

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The Road to Crisis, Pt. 2

The road to Crisis was a year in the making, and I probably drove myself insane trying to get it done. Here’s part 2 of the retrospective piece where you’ll learn how the threat of the Renegades began to alter time in the Marvel Universe.

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The Road to Crisis

Ahhh, I’ve been in a really retrospective mood lately, so I decided to slow down the blog and take a look into the past. I don’t know if you’ve heard of it, but my biggest and longest mod happened to be a little thing called “Crisis: DC/Marvel Alliance.” If it’s not obvious from the name alone, it involved a crossover between companies and an event type crisis. Not rocket science, right? So, what was the stimulus that resulted in this mod being green-lighted? I can honestly tell you that it wasn’t just one thing, and it was built up over several projects I had completed at the time. Follow me, dear readers, as we go through my time capsule.

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